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Bramble

Recently featured in Autodesks latest campaign. A young mouse sneaks out at night and hides behind a mushroom as he watches three mice hurry through the forest. A collaborative project with https://www.artstation.com/alicechui inspired by Jill Barklem's 'Brambley Hedge'. Created at Gnomon school of Visual Effects.

Software Used:
Maya: Layout, lighting, camera, modeling, animation, terrain sculpting
Houdini: Grooming, procedural modeling
Zbrush: Mouse and Mushroom sculpt
Marvelous Designer: Cloth Simulation
Mush3d: Shot Modeling
Substance Painter: Texturing
Nuke: Compositing
V-Ray: Rendering

Featured by Autodesk in Media Entertainment Campaign

Featured by Autodesk in Media Entertainment Campaign